Visualisation and Virtual Reality

Visualisation and Virtual Reality are core technologies of Computer Graphics.

Computer Visualisation includes the computer-supported methods and techniques to represent information of any kind using visual metaphora, such as all kinds of 2D images and diagrams (that can be either static or interactive), various forms of  3D representations (volumetric, surface-based, point-based, etc.), and interactive  and dynamic visual simulation of complex phenomena, etc. Specialized fields of Computer Visualisation are, for instance, Visual Analytics, Information Visualisation and Scientific Visualisation.

Virtual Reality is a field of Computer Graphics that simulates the physical presence in an immersive (and highly visual) computer-generated environment, either reproducing a real-world or an imaginary experience or situation. Advanced projection technologies, interaction devices, and sensory simulations help the Virtual Reality user to feel immerse in a 3D virtual world.

Vicomtech-IK4 is focusing its research on several fields of Visualisation and Virtual Reality, such as:

  • Web 3D technologies, to adopt a natural and browser-native approach to display 3D interactive content on the Web, including VR and possibly AR scenarios.
  • Visual Analytics allows the analytical reasoning of complex data facilitated by interactive visual interfaces.
  • Modelling and Simulation, in which complex models of processes of engineering and science can be analyzed and interactively visualized. Also, the modeling and simulation of users behaviour and preferences (user profiling).
  • Avatars, as highly realistic, intelligent and conversational virtual 3D companions for providing novel forms of interaction.
  • Clothes Simulation provides realistic visual simulations of the behavior of clothes worn by people, for special use in the fashion and clothes industry.
  • Virtual Worlds are 3D interactive environments, either for web applications or to be used in specific high-end installations, which use Virtual Reality to reproduce aspects of real or imaginary situations and experiences.
  • Geovisualisation provides visual interactive displays of geospatial data, allowing the interactive analysis of geo-referenced multidimensional information.
  • Volume Rendering for the display of 3D volumes, considering not only their surface representation but also their inner structure, for use in the fields of medicine, engineering and meteorology.


Outstanding projects