Realtime Dense Stereo Matching with Dynamic Programming in CUDA

Autores: John Edgar Congote and Javier Barandiaran and Iñigo Barandiaran and O. Ruiz

Fecha: 09.09.2009


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Abstract

Real-time depth extraction from stereo images is an important process in computer vision. This paper proposes a new implementation of the dynamic programming algorithm to calculate dense depth maps using the CUDA architecture achieving real-time performance with consumer graphics cards. We compare the running time of the algorithm against CPU implementation and demonstrate the scalability property of the algorithm by testing it on different graphics cards.

BIB_text

@Article {
author = {John Edgar Congote and Javier Barandiaran and Iñigo Barandiaran and O. Ruiz},
title = {Realtime Dense Stereo Matching with Dynamic Programming in CUDA},
pages = {231-234},
abstract = {
Real-time depth extraction from stereo images is an important process in computer vision. This paper proposes a new implementation of the dynamic programming algorithm to calculate dense depth maps using the CUDA architecture achieving real-time performance with consumer graphics cards. We compare the running time of the algorithm against CPU implementation and demonstrate the scalability property of the algorithm by testing it on different graphics cards.
}
isbn = {978-3-905673-72-2},
date = {2009-09-09},
year = {2009},
}
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