Workshop—Authoring Tools for XR Applications in Education

Egileak: Stefano Masneri Ana Domínguez Fanlo Eleni Mangina

Data: 28.06.2021


Abstract

In the last few years there has been a steady release of XR-based tools to enhance the learning experience. Until now the focus of researchers has been on the creation of content, but there is currently a lack of tools facilitating the creation of XR experiences for education. The objective of this workshop is to present the work fulfilled in the H2020 ARETE project (www.areteproject.eu) and to stimulate the discussion around what has been done and what is still left to do to enable researchers and enterprises to easily create XR experiences.

BIB_text

@Article {
title = {Workshop—Authoring Tools for XR Applications in Education},
pages = {453-454},
keywds = {
authoring tools, collaborative, hackathon, workshop
}
abstract = {

In the last few years there has been a steady release of XR-based tools to enhance the learning experience. Until now the focus of researchers has been on the creation of content, but there is currently a lack of tools facilitating the creation of XR experiences for education. The objective of this workshop is to present the work fulfilled in the H2020 ARETE project (www.areteproject.eu) and to stimulate the discussion around what has been done and what is still left to do to enable researchers and enterprises to easily create XR experiences.


}
isbn = {978-1-7348995-2-8},
date = {2021-06-28},
}
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