Work-in-progress-ARETE - An Interactive Educational System using Augmented Reality

Authors: Stefano Masneri Ana Domínguez Fanlo Fridolin Wild Jeroen Pronk Matthias Heintz Jennifer Tiede Adina Nistor Giuseppe Chiazzese Eleni Mangina

Date: 21.06.2020


Abstract

ARETE (Augmented Reality Interactive Educational System) is a European project, which aims to develop an interactive toolkit for Augmented Reality (AR) content. In this work in progress paper, we describe the system which is currently being developed. The ARETE system follows human-centered interaction design practices and has a strong focus in interactive, multi-user and multi-lingual technologies. On completion, the system will be evaluated across three pilot studies. The three pilots will involve more than 3000 students across ten European countries and they will assess the impact of usage of the ARETE system and the educational value of AR for English literacy skills, STEM (Science, Technology, Engineering and Math) skills and in the implementation of Positive Behaviour Support in Schools (PBIS). ARETE will also be involved in the implementation of new standards for the creation of cross platform content and services as well as the creation of learning experience data repositories.

BIB_text

@Article {
title = {Work-in-progress-ARETE - An Interactive Educational System using Augmented Reality},
pages = {283-286},
keywds = {
augmented reality, digital education, interactive systems, standardization
}
abstract = {

ARETE (Augmented Reality Interactive Educational System) is a European project, which aims to develop an interactive toolkit for Augmented Reality (AR) content. In this work in progress paper, we describe the system which is currently being developed. The ARETE system follows human-centered interaction design practices and has a strong focus in interactive, multi-user and multi-lingual technologies. On completion, the system will be evaluated across three pilot studies. The three pilots will involve more than 3000 students across ten European countries and they will assess the impact of usage of the ARETE system and the educational value of AR for English literacy skills, STEM (Science, Technology, Engineering and Math) skills and in the implementation of Positive Behaviour Support in Schools (PBIS). ARETE will also be involved in the implementation of new standards for the creation of cross platform content and services as well as the creation of learning experience data repositories.


}
isbn = { 978-1-7348995-0-4},
date = {2020-06-21},
}
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